Discipline 01
Product Designer
Shape a clear player journey.
View responsibilities and experience
Responsibilities
- Turn gameplay needs into understandable flows, interface layouts, and prototypes.
- Review visual hierarchy, touch interactions, and feedback with development contributors.
- Document design decisions and refine solutions based on observed usability issues.
Useful experience
- Examples of mobile interface design or interactive prototypes.
- An understanding of readable layouts, accessibility, and practical design handoff.
- Ability to explain decisions and respond constructively to feedback.